Physical Prototyping
U.A.V. Workstations: CARDBOARD PROTOTYPING
Prompt:
Design and Prototype Military UAV Operator Workstations.
Tools Used:
Solidworks
Laser Cutter
Sketch / Photoshop
Process:
Workstation development occurred in seven stages.
The development stages included: Static Displays, Dynamic Displays, Designing for Situational Awareness, Multi-Modal Design, Control Systems, Standards Integration, and Workstation Design and Setup.
Presentations and critiques (from Military Pilots, UX Designers/Researchers, and an Engineering Psychologist) occurred at each stage of the process.
VR Controller: HAND MODELED PROTOTYPING

Prompt:
Iterate a design of a handheld object.
Create a digital CAD file of the final iteration.
Tools Used:
Pink Foam Modeling
Solidworks
Problem:
VR Controllers currently either offer limited interaction, but fit easily in a pocket or bag (Samsung), or offer more diverse interactions, but are larger and more easily broken due to their shape (ex. Oculus).
Solution:
Create a robust controller for the advancing VR market that offers that offers a larger base of interactions while remaining easily portable and sturdy.
Process:
Iteration occurred over 15 models, with user testing occurring in between each iteration.
Improved thumb indentation to improve grip and denote thumb-pad placement.
Allowing for users to pickup in the correct orientation while in VR.
Buttons began vertical, then staggered. Finally the buttons reduced by one and increased in size.
Adjustments increased the range of hand-size that reported high levels of comfort during use.
Front curvature was adjusted to a set angle and corners were increased in diameter
The angle and curves allowed for a hand position that more comfortably filled the palm. This caused the user’s grip to be more relaxed/comfortable while keeping full control of the controller.
A thumb hook was added near the thumb-pad and adjusted in size/shape.
The hook protrusion catches on the user’s thenar webspace, keeping the controller in place , increasing control and reducing slipping.

Audiosurf Controller: INTEGRATED COMPONENTS

A customizable spaceship controller, utilizing the Circuit Playground, to facilitate more enjoyable and involved control of the space ship in the video game Audiosurf.